Jahed Ahmed

FrontierNav Weekly: 26 October 2020

Progress Report


Interactive Maps

Data Tables

Final Fantasy XVI



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Michael Rademakers, cd, Sebastian Tasto, Chuang Sing Kee, 777, Aloftheabove, Roadrunnerto, Nightshade, Mario Carmona, Pussel W, yeili, Ghil and 3 anonymous patrons.

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It's been a bit difficult to find a nice design for presenting Breadcrumbs. I don't want it to take up too much screen space and it needs to seemlessly work on mobile too.

The solution right now is to increase the height of the page headings a bit to increase visibility and provide a conventional "Back" button. This is essentially following the trail of breadcrumbs backwards without making the crumbs explicitly visible. The downside is that it's not always obvious where "Back" will take you before pressing it.

There's definitely more to think about but overall I'm happy with where it's going. Last month's goal on improving navigation is on the right track for future iteration.

Next Up

There's still some breadcrumbs and navigation improvements to finish off. I've also had some requests to add data for Xenoblade 2. So I'll get those out of the way on the odd day.

Completion tracking will be the main focus this month. It'd be nice to finish polishing Custom Lists and better integrate it into FrontierNav's flow. I'll have more details next week.

Thanks for reading.